My game “Connect2Win” has just been released on the App Store! Based on an earlier release on the J2ME platform that received more than 300.000 downloads, I’ve invested several man-months to port this strategy board game to iOS, and added many exclusive features.
The full version is available here: http://itunes.apple.com/us/app/connect2win/id430843587?mt=8&ls=1 and the lite version here: http://itunes.apple.com/us/app/connect2win-lite/id435693181?mt=8&ls=1 . If you prefer to download the game directly to your iPhone, iPod Touch or iPad, just open the built-in App Store application and search for “Connect2Win”.
Here’s a short description of the full version of the game:
Connect2Win is a game of simple rules (“connect your corners to win”) but still features deep strategy and fascinating gameplay. Connect2Win is OpenFeint enabled, and also uses Game Center on the newer iOS versions. Leader boards and achievements worth 750 points are available on both services. This game (which belongs to the class of connection games) includes specially optimized graphics for the iPad and for Retina devices.
These are rules:
1. The players take turns connecting two circles of their own color.
2. The goal of this game is to connect the opposing corners of your own color.
The game has 25 different difficulty levels and you can choose if you want to start the game, or if the artificial intelligence (AI) should make the first move. You may also choose between 3 different color schemes (pink & green / blue & orange / black & white) for the board.
The full version of Connect2Win also offers you a local two-player mode, so you can play the game against a friend (on a shared device), wherever you are.
There is also a free, ad-supported version of the game available with a few limitations, called “Connect2Win Lite”. The free version currently only includes the first 5 difficulty levels, but this should be enough for everyone to start developing a strategy for the game and see if it is a game they like.
You may freely reuse the text and graphics of this post (modified, or unmodified) for writing about my game.
EDITED: to reflect that the game is now available for download